The four bosses are easily the hardest quest bosses to date. 3. Duke: 49hr @ 25kc/hr. I think it should check whether you have the scepter/quartz in your bank and convert to a supply drop or something — or at least, make them alch for 10k or something so they can pay for a restore. This is for a stat project for my students during probability, which they will calculate how many kills they should need for upgrading all. Remove the perfect kill mechanic outside of using it for a combat achievement. (2) The game-state of end/late-game PVM is way different than days of GWD. Ring + Axe Completion KC: 1084. Total: 216hr. This category is automatically added by Template:GemDropTable. If you want to try the fight again, you’ll need another Orb. You can get scuffed 1kc trips or improve your game and use little to no supplies per kill. So, 1/127, 1/512, 1/1,000. 72. DT2 has a lot of rewards - ruinous powers, 4 bosses (which drop ruinous power prayer scrolls), virtus, ancient sceptre upgrades, soulbreaker axe and the 4 new rings too. Compared to Vet'ion, the fight is quicker and safer at the cost of an overall lower loot value. Heres where the new slayer boss drop table comes in. Every time the player attacks with the axe, they will take 8 damage and gain a stack of the buff. The Orb can be consumed for a single attempt at an Awakened encounter, where it’s all or nothing – get the kill, or leave empty handed. Views: 48 Replies: 6 Track Topic. The unique's will also remain quite high value since it isn't something people will constantly farm. But it seems like the supply drops the bosses drop, aren’t enough for another kill. No point in giving virtus a rare drop chance if you can tp there and kill them in under 2 minutes. For context, I'm about 950 Vardorvis KC, I'm a mobile player and I'm not a fan of the new loot system that's been introduced with these new bosses. Edit 2: They will not drop from targeted loot after you've acquired them first. Thats a 1/128 drop. 67 to get a dragon. While the awakened bosses have a slightly better drop rate for the unique drop table (3/x rolls, x being the boss' respective unique chance), they are not meant to be farmed for them, as they are significantly harder to kill. There have been some good updates recently and upcoming to help with this: elidnis ward, ancient sceptre, and the new ring/virtus robes from DT2. WolfFZzz • 2 mo. The only one I could find on the RS3 wiki was Duke Sucellus . Say you roll an axe piece, you already progressed your ring, but now you can chose to either keep killing the same boss. Rings are probably 1/256 or something while pets are 1/xK, doesn't really make sense. ago. If you look at people's drops/logs that seems to be true. Olm has an impressive combat level of 1043, and equally high stats across the board. However, there are many other drop tables that are shared between various monsters. There are four bosses and three virtus pieces. Sink Blood Runes By Giving DT2 Bosses A Scythe Weakness. When ToA came out, everyone complained that the drop rates were too high. I feel like some of these bosses post quest are phosani level difficulty but have worse drops than muspah. Desert Treasure 2 is coming on the 26th of July and we're trying to get a rare and powerful weapon incase it ends up being really good. 1,000 IQ money sink, but I've seen many people driven away from even farming these bosses over this. Yeah bro hard, people already totalled 10-20+ hours on the bosses alone, it's pretty sad and shows just how addicted some people are. Killing The New DT2 Bosses in Oldschool Runescape Day 1. The post-quest bosses drop tradeable bars and boss-specific untradeable vestiges used in the crafting pathway. The table mainly drops gems and talismans. Desert Treasure II - Week One Tweaks Ring of Shadows Stamina-Boosts Ghorrock Prison The Strangled Awakened Boss World Firsts Desert Treasure II - Drop Rates Weightings: Untradeable Unique rates Awakener's Orb rates: Clue rates Pet rates Drop table order Other Changes PvP World Rota Changelog - August 3rd Desert Treasure II - Week One Tweaks See full list on oldschool. If all rolls above were unsuccessful, the standard drop table is rolled. Secrets of the North. There are quite a lot of them if you think about it - if each boss drops a prayer scroll, a piece of the mage armour and the weapon pieces as well. Also, the average gp per kill outside of uniques is pretty low (and I'm fine with that). New comments cannot be posted. What's up Scapers, Today we saw the introduction of OSRS's brand new grandmaster quest. they are all solo only. Sanfew Serums might be helpful if the blood boss involves disease. After completing the Rapture/Crash encounter, you’ll finally face the big bad of the Deep Stone Crypt raid: Taniks, the Abomination. Huncho_Muncho • 2 mo. As other people said it only affects the rare drop table. If unsuccessful, roll 1/25 for strangled tablet. For now Let's try and enjoy those well made bosses! nex was bumped from /43 -> 53 within hours of release then a year (?) later back down to /43. Something will likely be weak to slash to give the new Soulreaper Axe a place to shine, and justify Scythe's existence. This is a Drop Calculator for Diablo 2 Resurrected. Also the axe piece, but it’s not tradeable. They are used in the process of creating the four ancient rings, each requiring three ingots. Respect to all the Chads doing DT2 with no quest guide. And then the low drop rate to compensate for fast kc is something people complain about. Duke Sucellus is an established character in RS3. Garden of Death. I dont know why they didnt create new smaller rewards when the prayer book failed. (N) = Normal Difficulty. It kills the motivation durring boss grinds. Duke – 1/90. Ring + Axe Total Expected Time To Completion: 173 Hours. To me, this does feel like a massive GWD style update, with 4 new bosses all dropping dope new items. Desert Treasure II - The Fallen Empire is a grandmaster quest in the Mahjarrat series, and a sequel to Desert Treasure I. Vard: 68hr @ 30kc/hr. Leviathan - 1/120. -4. But then there's the rest. Imo the prayer book will find enough niche uses to make the quest rewarding enough as it is. I've been liking this idea I had for the upcoming four DT2 bosses to have a rare drop on their tables, being an untradeable item that can be handed in at MTA for Pizzazz Points. 73. Sub-GM: - Slower speed times. Weightings: Virtus 1/8; A separate 1/3 roll then determines which piece is awarded; Vestige roll 3/8; Rolling this will increment a variable by one, the third time this is hit, drop the vestige and reset the variable; Chromium Ingot 3/8; Axe Piece 1/8 Roll 1/136 for the tradeable unique drop table (3/136 for awakened variant). Interestingly, before 1. 2K. With the program you can farm bosses/monsters one at a time or set a number of runs. Only 50kc so far but it's really manageable! What I really like about the bosses is that they're punishing but reward good gameplay. The player will need 3 fire nerves, 2 air nerves, 2 earth nerves, and 1 water nerve in total: Steam ← Fire + Water. The ‘Awakened’ form of these bosses will be unlocked with the Awakener’s Orb, a tradeable drop available from their. Without giving too much away, it’s no secret that four repeatable bosses, each with their own unique drops, is a first for questing in Old School. Here's the summary of how I'd suggest this work: Each of the four bosses has their own Ancient Artefact drop. Duke: faster prep, when to step back/behind pillar. Click and drag to zoom in. Wondering what other bargains there are to be had. Love the quest, lore, bosses, their designs, mechanics, drops, etc. Bosses in Diablo 2 covers a compendium of these various special type of Enemies that a player can encounter in the game. Whisperer – 1/64. Spooned pet at 83, other than that just 1 chromium bar from unique table Reply justintime06 • Additional comment actions. We’ve been running all kinds of tests since our last update, and we’ve made a few changes based on the results. It never was polled then, probably because it is weird to upgrade a Level 90 Slayer drop from a mid-level boss, but a Dark Beast boss seems like a reasonable. (~36x less likely) The way the drops are structured makes it so getting very lucky or very unlucky is much rarer. Group: Member. ToA items held for a very long time until bot scripts came out. Today we’re asking you to give the greenlight to a handful of exciting new offerings that will drop from the four fearsome bosses of Desert Treasure II – The Fallen Empire. I’m pretty certain that’s exactly how they are going to work. Drop rate affects your chances of getting rare and very rare drops. That’s because he’s the final boss of Destiny 2: Beyond Light ‘s Deep Stone Crypt raid. With the prayers being scrapped the 4 bosses drop tables seems a bit thin. The point is to not provide instant gratification, to motivate you to continue to do the content. I wouldn’t get my hopes up, but if that’s how it shakes out, will be a pleasant surprise! osrslmao • 2 mo. Merdapura Come to Brazil • 10 days ago. Today we’re asking you to give the greenlight to a handful of exciting new offerings that will drop from the four fearsome bosses of Desert Treasure II – The Fallen Empire. Whisperer: specials (orb-stepping, hiding order behind pillar, which mini whisperer to hit), pray switching while running. d2jsp Forums > Other Games > RuneScape > Dt2 Bosses. Rather, the main drop is the Ancient blood ornament kit, which allows players to transmute Torva armour into a blood. All but Ice are in Catacombs it seems though, since that is a bit of extra incentive already. Each of the four bosses fought after the quest will have a chance of dropping a specific item that is used to make this axe, meaning players must kill all four bosses to assemble it. Nightmare is absolutely fucking abysmal, and although DT2 drop tables are slightly better, shit is just too rare. Makes sense. like certain seeds from Vyrewatch Sentinels are like 1/10k iirc, but you're not killing a boss so it doesnt matter that it's "rarer" than a boss drop, if you wanted the drop go kill the bossAstatos159 • 4 yr. Bad luck protection should have been put on pets instead. Basically you should focus more on leveling up and getting to Hell to MF. Phantomat0 • 200k • 3 mo. But at the end of the day, the bosses need to be somewhat rewarding, so yeah it shouldn't be as profitable as Muspah but I think the DT2 drop tables are in the right direction, people hate getting bronze javelins, but the uniques from the bosses are SO much right now and I think they'd be worth a lot for a long time. The community for Old School RuneScape discussion on Reddit. I've been working on a D2R drop simulator by using the game's loot functions plus tables and made a python-web program to simulate loot drops from Bosses (quest drop and non-quest), Cows, Countess, and Trav's Council. Not boss drops or anything. Derparnieux • 3 mo. Exciting times are coming" - gunschilli "The concepts for the bosses took me by surprise! Very excited to see players take on the unique mechanics they have to offer" - MMORPGMonster Level and Monster Rarity go hand-in-hand with Treasure Class level. Virtus is BIS for ancients. For example, many monsters may drop items from the rare drop table. Pretty sure this is a bot. (NM) = Nightmare Difficulty. And then the low drop rate to compensate for fast kc is something people complain about. There is a 1/96 chance of rolling the unique drop table per kill. Duke Sucellus (pronounced / suːˈkɛləs / soo-KELL-əs) is a chthonian demon sealed in Ghorrock Prison, who is encountered during Desert Treasure II - The Fallen Empire. Ice boss could conceivably be weak to fire spells, so preparing for that could include stocking up on Wrath runes, doing Wintertodt for Tome of Fire, and. Premium Powerups Explore Gaming. ago. Want Muspah/DT2 drop jingle sound ID or file, not currently listed on the Wiki Locked post. Members Online. Desert Treasure II - The Fallen Empire is the epic continuation of the iconic Mahjarrat storyline, promising a journey spanning all of Gielinor, showdowns with epic bosses, and solving the mysteries of an ancient empire lost to history. Note: the Awakened variants of these bosses have 3x the chance to hit the unique table. Dt2 boss drops are actually gwd-like. runescape. Hey fellow adventurers of OldSchool RuneScape! This morning, I stumbled upon a subtle change in the wiki regarding the drop rates of the Desert Treasure 2 (DT2) quest bosses, and it led me to a significant realization! The Strangled Tablet, Quartz, and Awakener's Orb were initially placed on the tertiary drop table, b Old one agent contract complete requirement: 975K EXP ; New one agent contract complete requirement: 120 KC per 6000 XP : 47000 KC = 2,350,000 EXP \\ Its now nearly 2. The pet rate for the multi variants of the wilderness bosses is 1/2000, subdivided by the amount of damage contribution you do individually. When Vardorvis is defeated, a drop will be rolled for until the roll results in a success, as described below: [12] Roll 1/136 for the tradeable unique drop table (3/136 for awakened. Play with sound on to know when you got your first 2 ring rolls at DT2 bosses. PSA: Trickster+Banknote gang, it takes about as long to run around the GE West Wall as it does to cut an inv of diamonds. make it more like gwd/dks/corp. Not saying astronomical numbers of a rise but a few hundred K an hour would be nice to see rather than 200 coal constantly. theshined • 7 yr. The Bosses. Those three drops accounted for about 18% of the table. ) Nightmarish Kzarka will drop better loot compared to the regular. Desert Treasure 2. At time of release both "Corp-style" lottery drop tables (crazy low chance to get, super hype when you do) and "GWD-style" of garbage, supplies, or uniques were both heavily up voted by the community all over this subreddit with nostalgia being one big source of support, along with heavy complaints of bosses like Zulrah/Vorkath/Hydra shitting out GP and. Not worth. . At CG you have the potential to go extremely dry. I seriously hope we get more quests in general sooner rather than later as the team has really proved they are able to create some truly spectacular content for OSRS. The rare drop table also has access to the gem drop table. These wouldn't be a static drop rate between all bosses. Vard: 68hr @ 30kc/hr. While the designs. They are meant to farm best in slot gear. The goal of the Taniks boss fight in Destiny 2: Beyond Light. They are too low for hard clue drops. For me it seems extreamly wierd to have such an lore heavy quest with only for absolute late game bosses. Now for most PVMers, these values are on the low side for items. The rune sword is a drop on the GWDRDT, which takes the place of the runite bar in the regular RDT. 4. So if no drops. dt2 boss loot tables [Feed back] Not sure if jagex frequents this sub but I just wanted to share some feedback regarding the desert treasure two boss tables. Unless rng, just like every boss. Stopped mining rune because I realized you can make 20k/minute (1. The Desert Treasure 2 Awakened Bosses present an exciting challenge for OSRS players seeking new adventures and rewards. I'm having a lot of fun killing the post quest bosses so I think that's a nice reward. Awakener's orbs, Blood Quartz and the pet sit on a separate table from this one. Each Boss will have specific requirements to summon it, and each will have a pre-defined loot table that will include specific Unique Items and Cosmetics (and Uber Duriel will even have a low chance to drop Uber Uniques!). ago. To make these tradeable, you'll have to do a spot of handicrafts – to do so, you’ll need 90 Magic and 80 Crafting (both boostable). Barely being able to do a quest should reward you with minor easy achivable upgrades, myth. Lava ← Fire + Earth. Stopped mining rune because I realized you can make 20k/minute (1. 10. The new bosses are incredible, all of them, including Duke. If you were the MVP (big bones in your drop), your chance of a unique was (1/47. Join. Get some passive agility xp while you make money & level up crafting. DT2 was going to feel the same with the new prayers, but not anymore. This type of boss drop is similar to many throughout the game, and is much needed for a few reasons. I can't really complain because I'm under drop the drop rate and I've been incredibly lucky, but I could have gotten two vestiges. but the big question at that point would be supply cost. Some drop tables haven't seen much change since their initial inception, perhaps the answer on how to attract new players to the game isn't a new skill but an overhaul of what npcs drop from the humble goblin to the king black dragon. Other boses have like 4,2k drop rate wtf 😂. This will reward those playing perfectly with better gp/h. Total: 216hr. If you would like to update the list I could provide some new bosses with the ability to loot extra during double loot. Madness. I have a feeling each of the four unique re-playable bosses will be mid-game with a final boss that will be end game. After hitting the table, there is a 1/8 chance to get a piece of the Virtus robes (then a separate 1/3 roll to determine which piece), a 3/8 chance to get a single vestige roll (it will drop on the third such roll), a 3/8 chance for a chromium ingot, and 1/8 chance for the Eye of the duke. Probably take 300-500+ hours to do all bosses for drops on rate, like most recent endgame content releases. 20 runite ore (noted) 100 tuna potato (noted) I wonder if there's a part of the table that's dependent on the quartz you use. Vote. Suggestion - Make the Rare Drop Table Fun Again. Dt2 boss drops are actually gwd-like. People seem to be forgetting that they said the drop rates differ from boss to boss based on their kill times. With this 1/10000 heart drop from e. it's to be bis ancient armour. Drop table. For each stack of the buff, they will gain 6% bonus Strength. Now there is 4 GWD bosses much like the DT2 Bosses, so this totals 132 hours on average. Big W for Ja. . The Orb can be consumed for a single attempt at an Awakened encounter, where it’s all or nothing – get the kill, or leave empty handed. I'm having a lot of fun killing the post quest bosses so I think that's a nice reward. And just like with every other boss, the more you hyper focus on drops (or the lack of drops) the more the fun gets sucked out of it. My graves were 330k a pop, had friends paying 500k + a pop. Most games such as the souls series for example allow players at least two rings. Below lists the effective drop rates. This is sick. Thematically it fits, it's already been designed and it looks awesome. 3, then there will be the same number of drops in total. My loot from 7 blood quartz: 500 blood runes (obtained twice) 1 dragon platelegs (obtained twice) 100 dragon dart tips. To me the new rings feel a little tacked on and aren't super necessary. To make these tradeable, you'll have to do a spot of handicrafts – to do so, you’ll need 90 Magic and 80 Crafting (both boostable). 9452% of getting this many drops or fewer. Atm killing Whisperer, it is a lot more boring because of the non changing mechanics and repeating paterns. Duke: 49hr @ 25kc/hr. These numbers are based on the wiki drop rates and 10000 simulated completions per boss. This leads to an avg gp/kill of 92 gp while in. Virtus' intended use wasn't to be a stepping stone. Vard seems to avg 28-40k per normal kill so you will profit a bit without blood fury, with blood fury it’s barely above breakeven. The only saving grace is the rings but the lightbearer is still more useful a lot of. Melee Relic + Berserker + Dharok's = 2M Slayer XP per hour. You will always get your ass kicked for first couple of kills and attempts. If you go to any of the bosses that have the jingle and go the drops section, there's a small media player that allows you to play the sound. ago. My loot from 7 blood quartz: 500 blood runes (obtained twice) 1 dragon platelegs (obtained twice) 100 dragon dart tips. DT2 bosses are 1-3 min kills that have substantially better normal loot with a solid drop rate on a 2-3m orb. With 90 Magic, player fuses Berserker icon with Ultor vestige. Multiple vestige drops from dt2 bosses. Awakener's orbs, Blood Quartz and the pet sit on a separate table from this one. Each of the bosses will have UNTRADEABLE gems as part of their drop table. (Not that many players bring a ring switch) the only. So pretty much only chip damage. Some do, but not all since most giants are level 28 or 48. DT2 bosses are 1-3 min kills that have substantially better normal loot with a solid drop rate on a 2-3m orb. They have the worst drop table for any boss in game atm I'd say it'd be more beneficial to kill giant mole than waste time for some addy arrows. The bosses are fun but if the rings drop in price they will average out to about 2m/h with a mandatory 800+ kc investment before you can expect to see a return on investment. Bosses in Diablo 2 covers a compendium of these various special type of Enemies that a player can encounter in the game. Axe pieces should be tradeable. : Awakened DT2 Bosses & Poll 80. S tier. The player is able to interact with most pets, but they may only have one pet following them at a time. 20 runite ore (noted) 100 tuna potato (noted) I wonder if there's a part of the table that's dependent on the quartz you use. As you know, the value of blood runes has been decimated over time through all of the content released in the last year making acquiring bloods ridiculously easy. Desert Treasure 2. ago. You can’t complain about content quality while negatively. Add Duriel loot table to NM 90+ final boss. I think the high drop rate for BIS (or near BIS) is a good thing to avoid power creep. But if you're going to have bosses that are high skill cap, and require long grinds to get rewarded, at least nerf the cost of death. Virtus could have been splitted between bosses, with one boss dropping all three pieces with lower chance. Business, Economics, and Finance. The gem drop table or GDT is a drop table that is accessed by monsters of all kinds. 2m/hr) just picking up these dragonstone bolts. the stepping stone is just a bone they threw because the community wouldn't shut the hell up. Think the drop table needs a buff (strictly based on difficulty of these bosses vs others in the game). he removed it. DT2 bosses comments. First off, many bosses (all gwd, nightmare, raids) have similar tables of "grind until you get the rare drop" mentality. They are meant to farm best in slot gear. If you REALLY wanted to make DT2 bosses similar to GWD, then the bosses would need to be way harder or kills would need to take way longer. The bosses will also drop untradeable Vestiges, specific to each boss. . Drop Rates are interesting, pet is rarer than 1 individual piece. Edit: Very funny to see all the comments saying that the EHB is wrong. Here's the list of rewards from DT2: Four best-in-slot rings: Ring of True Blood, Ring of True Shadow, Ring of True Smoke & Ring of True Ice. jagex loves to make bosses drop gear that ends up being BiS for that boss. r/2007scape. Aritche • 5 yr. my deaths more than double the cost of what i've netted from this boss. While the designs. Don’t be the guy who gets pked trying to run through the wildy from the Mind Altar teleport. 5% of people will have NOT hit the drop once. Any mistake is ver. Or you could have got the one that sold for 1. It's pretty simple, you need to dodge the axes and pray range on the audio queue to block the blue attack. The bosses in general both pre and post quest exceeded my expectations in difficulty. Soulreaper Axe. hear me out. To make these tradeable, you'll have to do a spot of handicrafts – to do so, you’ll need 90 Magic and 80 Crafting (both boostable). OSRS is my hobby and I genuinely love the game. 2m/hr) just picking up these dragonstone bolts. Vardorvis was nearly 50 hours to ring rate at 30 kph, while the other bosses we closer to 30 hours to hit ring rate. (2) The game-state of end/late-game PVM is way different than days of GWD. The Great Olm is the final boss of the Chambers of Xeric, which was Old School RuneScape’s first ever raid. Solo bosses that you repeatedly pound and get a kc every 3 minutes get boring real fucking quick. Share Sort by: Best. Really enjoying them all. Access to the Smoke Dungeon, which can be used for various Slayer tasks. Even if that one guy had killed all 4 bosses, he could have just rolled good RNG on the last one and it could have nothing to do with the method. The bosses will also drop untradeable Vestiges, specific to each boss. Edit 2: They will not drop from targeted loot after you've acquired them first. Virtus' intended use wasn't to be a stepping stone. First off, many bosses (all gwd, nightmare, raids) have similar tables of "grind until you get the rare drop" mentality. Duradel would become the go-to slayer master for bossing and making money. 10. 2,000 People grinding Vardorvis (and all the other bosses) per hour = hundreds of thousands of gems pouring into the game. 1 comment. . D2R Loot Prep with an Online Drop Simulator. The final encounter, against the. Four upgraded Ancient Sceptres: Blood Variant, Ice Variant, Smoke Variant & Shadow Variant. Good evening OSRS Addicts. As of making this post, here are the prices for the Virtus drops. To me, this does feel like a massive GWD style update, with 4 new bosses all dropping dope new items. perhaps relocated to other monsters with maybe a new level appropriate unique added alongside improving the existing drop table. Now lets realize that the drop rates right now are super rare like everyone is saying they are. This data is used on about 280 drop table articles. Have a read! Non-multi Boss VariantsSolo bosses that you repeatedly pound and get a kc every 3 minutes get boring real fucking quick. Coupled with some really troll drops that just add salt to the wound. Bosses match the description to Super Unique Monsters but each Boss plays the role of the final enemy for each act, and. Diablo can only drop from TC84 and lower, and the 3 seal bosses can only drop from TC78 and lower despite being level 88 monsters. ago. Or you could have got the one that sold for 1. 07% chance of getting the drop by 100 kills (~10x less likely) and a 0. Plus, they could redistribute %damage from occult to things like eternal boots (slayer drop) or augery. Why the effort for the few days till the new bot farms are set up for the new bosses. They could open another drop table for the duration of instance. Most pets are very rare drops from certain bosses or skilling activities and do not serve a purpose other than aesthetics. If unsuccessful, roll 1/200 for blood quartz. This guide covers all you need to know about. The more favorable drop rates are reflecting how long it takes to get KC and keys. All four God Wars Dungeon 2 bosses "share" the same drop rate for rare items, and that drop rate is affected by either Reputation, Challenge Mode or wearing Ring of Fortune/Luck of the Dwarves equally. Scythe will likely plummet once everything stabilizes even if it is bis at one of the bosses. The "rare" drop table. While this is super unlikely, the probability of getting between 0 and 2 unique drops in 2000 kc on the old vardorvis unique rate is approximately 1/925 (exactly 0 uniques is ~1/67k). 14. . On top of that, the two major sinks have fallen out of favor: the Sang staff completely replaced by Shadow in the same use. Wisp: 45hr @ 20kc/hr. Make the new quest bosses drop parts that upgrade existing rings like berserker ring, archer ring. Nah, the rings are good, that's really it. ago. He has some obsession with making drops ridiculously rare.